| VoK.Sdk
    Doxygen generated documentation for the Dungeon Helper SDK | 
| Namespaces | |
| namespace | Common | 
| namespace | Dat | 
| namespace | Ddo | 
| namespace | Enums | 
| namespace | Events | 
| namespace | Exporters | 
| namespace | Helpers | 
| namespace | Imaging | 
| namespace | Lotro | 
| namespace | Plugins | 
| namespace | Properties | 
| namespace | Sounds | 
| namespace | Windows | 
| Classes | |
| class | ConverterFactory | 
| used with System.Text.Json.JsonSerializer to serialize objects coming out of this SDK.  More... | |
| class | Extensions | 
| class | HexStringConverter | 
| interface | IEntity | 
| an object that exists ingame. could be an inventory item, a door to open, an NPC, a non-interactable decoration, just about anything.  More... | |
| interface | IGameDataProvider | 
| interface for getting data from the Dungeon Helper framework. it is our desire that this interface remain game-agnostic between DDO and LOTRO, but we can't guarantee it.  More... | |
| interface | ILocation | 
| interface | IMapInfo | 
| container for all the current information about the map and player  More... | |
| interface | IUnpackable | 
| class | ProcessNameAttribute | 
| class | SystemConverter | 
| Enumerations | |
| enum | GameId : int { Unknown = 0 , AsheronsCall = 1 , AsheronsCall2 = 2 , DDO = 3 , LOTRO = 4 } | 
| enumeration values match the identifiers found in the dat files  More... | |