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class | ArbitraryBitFieldProperty |
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class | ArrayProperty |
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class | BitField32Property |
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class | BitField64Property |
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class | ByteProperty |
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class | DoubleProperty |
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class | EnumProperty |
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class | EnumSourceAttribute |
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class | FloatProperty |
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interface | IArrayProperty |
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interface | IBitFieldProperty |
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interface | IByteProperty |
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interface | IColorProperty |
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interface | IDoubleProperty |
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interface | IEnumProperty |
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interface | IFloatProperty |
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interface | IInt32Property |
| represents a property backed by an integer (32-bit, signed) value. More...
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interface | IInt64Property |
| represents a property backed by an long integer (62-bit, signed) value. C# type is long More...
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interface | IInternalPropertyMaster |
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class | Int32Property |
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class | Int64Property |
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interface | IPositionProperty |
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interface | IProperty |
| a base class for properties, mostly used by memory stuff More...
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interface | IPropertyCollection |
| a generic-free interface over PropertyCollection to allow common code to be game independent More...
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interface | IPropertyDefinition |
| defintion of a property coming out of client_gamelogic.dat More...
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interface | IPropertyMaster |
| a generic-free interface over PropertyMaster to allow for common code usage More...
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interface | IStringEntry |
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interface | IStringInfoProperty |
| represents a string that is either loaded from a string table or formed dynamically based on a string table. More...
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interface | IStringProperty |
| represents a instance-based literal string. not loaded from string tables. More...
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interface | IUInt32Property |
| represents a property that is backed by a uint (32-bit, unsigned) value More...
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interface | IUInt64Property |
| represents a property backed by an long unsigned integer (62-bit, unsigned) value. C# type is ulong More...
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interface | IVectorProperty |
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interface | IWaveFormProperty |
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class | NamingKeys |
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class | PositionProperty |
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class | PropertyBase |
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class | PropertyCollection |
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class | PropertyDefinition |
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class | PropertyIdProperty |
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class | PropertyMaster |
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class | PropertyMasterFactory |
| factory object for reading Property data from client_gamelogic More...
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class | PropertyTypeBinderAttribute |
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class | PropertyValueReader |
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class | SdkTypeAttribute |
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class | StringEntry |
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class | StringInfoProperty |
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class | StringProperty |
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class | StructProperty |
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class | UInt32Property |
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class | UInt64Property |
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class | VectorProperty |
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class | WaveFormProperty |
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