VoK.Sdk
Doxygen generated documentation for the Dungeon Helper SDK
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container for all the current information about the map and player More...
Public Member Functions | |
void | Refresh () |
refreshes the data from the client. More... | |
Properties | |
int | PlayerMapOffsetPixelsX [get] |
distance (in pixels) from the left edge (to right) of the map to the player arrow More... | |
int | PlayerMapOffsetPixelsY [get] |
distance (in pixels) from the top edge (to bottom) of the map to the player arrow More... | |
uint | MapLandblockOffsetX [get] |
Landblock X of the start of the map (left edge) More... | |
uint | MapLandblockOffsetY [get] |
Landblock Y of the start of the map (bottom edge) More... | |
int | MapPixelOffsetX [get] |
often, the map image doesn't line up with a landblock boundary. shift everything drawn by this many pixels to the right. More... | |
int | MapPixelOffsetY [get] |
often, the map image doesn't line up with a landblock boundary. shift everything drawn by this many pixels down. More... | |
float | MapScale [get] |
1 unit ingame * MapScale = pixels More... | |
byte | Region [get] |
the region. corresponds to "client_cell_N.dat", where N is the region More... | |
byte | PlayerLandblockX [get] |
current Landblock X of the player More... | |
byte | PlayerLandblockY [get] |
current Landblock Y of the player More... | |
bool | IsIndoors [get] |
whether or not the player is considered indoors More... | |
Vector3 | Position [get] |
vector of the player's current position (X/Y/Z). X: left -> right, Y: bot -> top, Z: vertical More... | |
Quaternion | Rotation [get] |
Quaternion of the player's current heading. note, heading in DDO is ONLY EVER about the Z axis, meaning those components of this quat are always zero. More... | |
uint | MapImageId [get] |
current map image id. can be loaded from client_surface.dat More... | |
uint? | CurrentQuestDid [get] |
current quest id (0x70). may not necessarily be obvious to the player in public areas. can be loaded from client_gamelogic.dat with it's corresponding 0x79 id value. Unsure if this value is accurate/reliable. More... | |
uint? | CurrentChapterDid [get] |
current chapter of the current quest. Unsure if this value is accurate/reliable. More... | |
float | Heading [get] |
heading in degrees. 0 = east, increasing clockwise. Valid range: -90 to 270. at 270 (north), this becomes -90 and increases clockwise. More... | |
bool | IsValid [get] |
property to determine if this is valid or not. Generally, it should be if a player is logged in. data is typically not updated until after a player has succesfully zoned. More... | |
container for all the current information about the map and player