VoK.Sdk
Doxygen generated documentation for the Dungeon Helper SDK
VoK.Sdk.Ddo.IHotbarSlot Interface Reference

a single hotbar slot for a character More...

Public Member Functions

uint? GetInputAction ()
 Gets the Command value to send in order to trigger this hotbar slot to be used. Intended to be passed to IDdoGameDataProvider.SendInput(uint). More...
 

Properties

uint ShortcutType [get]
 maps to the Marker enumeration, but not bound. 0 means the shortcut is empty, and only the Bar/Slot values are significant (usually). More...
 
ulong ItemIid [get]
 64-bit item id of the shortcut, if applicable. valid when ShortcutType == Marker.Item More...
 
uint ReferenceDid [get]
 reference did of the shortcut, if applicable. 0x70 IDs. Valid when ShortcutType is non-zero and not Marker.Item or Marker.WeaponSet. Also used for items/spells that have pop-up selectors \ (such as Teleports, Resist Energy, etc) to identify the predefined menu selection. Experiment as you see fit. More...
 
uint WeaponSet [get]
 0-based weaponset index. valid when ShortcutType == Marker.WeaponSet More...
 
ushort MetamagicsOn [get]
 Flags of metamagics set to "Always On". See the VoK.Sdk.Ddo.Enums.MetamagicFlags enumeration for valid values. More...
 
ushort MetamagicsOff [get]
 Flags of metamagics set to "Always Off". See the VoK.Sdk.Ddo.Enums.MetamagicFlags enumeration for valid values. More...
 
uint Bar [get]
 0-based bar number. ingame appears as this + 1 More...
 
uint Slot [get]
 0-based slot on the hotbar. ingame appears as this + 1 More...
 

Detailed Description

a single hotbar slot for a character


The documentation for this interface was generated from the following file: