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VoK.Sdk
Doxygen generated documentation for the Dungeon Helper SDK
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Inherits VoK.Sdk.ILocation.
Properties | |
| byte? | Region [get] |
| it's really a nibble (values 0 to 15), not a byte More... | |
| uint? | X [get] |
| uint? | Y [get] |
| string | Location [get] |
| uint | InstanceId = 0 [get] |
| ushort? | Cell [get] |
| Vector3? | Offset [get] |
| string | Offset_Json [get] |
| Quaternion? | Rotation [get] |
| string | Rotation_Json [get] |
| uint | LandblockRaw [get] |
| format: 0xCCCCYYXX. XX = landblock X. YY = landblock Y. CCCC = landblock Cell. note that this is the parsed format. byte order is reversed in memory. will be 0xFFFFFFFF when the object is too far away to be rendered More... | |
| byte | LandblockX [get] |
| byte | LandblockY [get] |
| ushort | CellId [get] |
| bool | Indoors [get] |
| Vector3? | Velocity [get] |
| Quaternion? | Heading [get] |
Properties inherited from VoK.Sdk.ILocation | |
| uint | LandblockRaw [get] |
| format: 0xCCCCYYXX. XX = landblock X. YY = landblock Y. CCCC = landblock Cell. note that this is the parsed format. byte order is reversed in memory. will be 0xFFFFFFFF when the object is too far away to be rendered More... | |
| byte | LandblockX [get] |
| byte | LandblockY [get] |
| ushort | CellId [get] |
| byte | Region [get] |
| it's really a nibble (values 0 to 15), not a byte More... | |
| uint | InstanceId [get] |
| bool | Indoors [get] |
| Vector3? | Position [get] |
| Vector3? | Velocity [get] |
| Quaternion? | Heading [get] |