VoK.Sdk
Doxygen generated documentation for the Dungeon Helper SDK
VoK.Sdk.Common.Position Class Reference

Inherits VoK.Sdk.ILocation.

Properties

byte? Region [get]
 it's really a nibble (values 0 to 15), not a byte More...
 
uint? X [get]
 
uint? Y [get]
 
string Location [get]
 
uint InstanceId = 0 [get]
 
ushort? Cell [get]
 
Vector3? Offset [get]
 
string Offset_Json [get]
 
Quaternion? Rotation [get]
 
string Rotation_Json [get]
 
uint LandblockRaw [get]
 format: 0xCCCCYYXX. XX = landblock X. YY = landblock Y. CCCC = landblock Cell. note that this is the parsed format. byte order is reversed in memory. will be 0xFFFFFFFF when the object is too far away to be rendered More...
 
byte LandblockX [get]
 
byte LandblockY [get]
 
ushort CellId [get]
 
bool Indoors [get]
 
Vector3? Velocity [get]
 
Quaternion? Heading [get]
 
- Properties inherited from VoK.Sdk.ILocation
uint LandblockRaw [get]
 format: 0xCCCCYYXX. XX = landblock X. YY = landblock Y. CCCC = landblock Cell. note that this is the parsed format. byte order is reversed in memory. will be 0xFFFFFFFF when the object is too far away to be rendered More...
 
byte LandblockX [get]
 
byte LandblockY [get]
 
ushort CellId [get]
 
byte Region [get]
 it's really a nibble (values 0 to 15), not a byte More...
 
uint InstanceId [get]
 
bool Indoors [get]
 
Vector3? Position [get]
 
Vector3? Velocity [get]
 
Quaternion? Heading [get]
 

The documentation for this class was generated from the following file: