VoK.Sdk
Doxygen generated documentation for the Dungeon Helper SDK
VoK.Sdk.Common.EntityDesc Class Reference

An object from client_gamelogic with IDs in the range of 0x47000000 - 0x47FFFFFF. these are typically physical model type stuff. Should be serialized with Newtonsoft for output purposes. More...

Static Public Member Functions

static EntityDesc Load (IDatFile clientGameLogic, uint id, IPropertyMaster propertyMaster)
 Loads an EntityDesc from the provided client_gamelogic dat file. Does not cache. More...
 

Properties

string Name [get]
 
uint Flags [get]
 
uint? DataId [get]
 
EntityTypeEntityType [get]
 
ulong? EntityId [get]
 
uint? PhysicsObjectId [get]
 
Vector3? Offset [get]
 
Quaternion? Rotation [get]
 
Vector3? Scale [get]
 
IPropertyCollection Properties = null [get]
 
uint Version [get]
 
List< uint > PropertyDids = new List<uint>() [get]
 

Detailed Description

An object from client_gamelogic with IDs in the range of 0x47000000 - 0x47FFFFFF. these are typically physical model type stuff. Should be serialized with Newtonsoft for output purposes.


The documentation for this class was generated from the following file: