enum | VoK.Sdk.Ddo.Enums.AnimationLayerType : uint {
VoK.Sdk.Ddo.Enums.AnimationLayerType.idle = 0x0000000A
,
VoK.Sdk.Ddo.Enums.AnimationLayerType.idle_turn = 0x0000000B
,
VoK.Sdk.Ddo.Enums.AnimationLayerType.idle_special = 0x0000000C
,
VoK.Sdk.Ddo.Enums.AnimationLayerType.cower_idle = 0x0000000D
,
VoK.Sdk.Ddo.Enums.AnimationLayerType.idle_combat = 0x00000010
,
VoK.Sdk.Ddo.Enums.AnimationLayerType.emote_below_movement = 0x00000012
,
VoK.Sdk.Ddo.Enums.AnimationLayerType.movement = 0x00000014
,
VoK.Sdk.Ddo.Enums.AnimationLayerType.idle_combat_plus = 0x00000017
,
VoK.Sdk.Ddo.Enums.AnimationLayerType.emote_idle = 0x0000001B
,
VoK.Sdk.Ddo.Enums.AnimationLayerType.emote = 0x0000001E
,
VoK.Sdk.Ddo.Enums.AnimationLayerType.attack_block = 0x00000025
,
VoK.Sdk.Ddo.Enums.AnimationLayerType.attack_impact = 0x00000027
,
VoK.Sdk.Ddo.Enums.AnimationLayerType.attack = 0x00000028
,
VoK.Sdk.Ddo.Enums.AnimationLayerType.attack_repeatingxbow = 0x00000029
,
VoK.Sdk.Ddo.Enums.AnimationLayerType.stun_low = 0x00000046
,
VoK.Sdk.Ddo.Enums.AnimationLayerType.dance_out = 0x0000005A
,
VoK.Sdk.Ddo.Enums.AnimationLayerType.dance_idle = 0x0000005B
,
VoK.Sdk.Ddo.Enums.AnimationLayerType.dance_in = 0x0000005C
,
VoK.Sdk.Ddo.Enums.AnimationLayerType.entangled_out = 0x00000064
,
VoK.Sdk.Ddo.Enums.AnimationLayerType.entangled_idle = 0x00000065
,
VoK.Sdk.Ddo.Enums.AnimationLayerType.entangled_in = 0x00000066
,
VoK.Sdk.Ddo.Enums.AnimationLayerType.knockdown_out = 0x0000006E
,
VoK.Sdk.Ddo.Enums.AnimationLayerType.knockdown_idle = 0x0000006F
,
VoK.Sdk.Ddo.Enums.AnimationLayerType.knockdown_in = 0x00000070
,
VoK.Sdk.Ddo.Enums.AnimationLayerType.knockdown_block = 0x00000073
,
VoK.Sdk.Ddo.Enums.AnimationLayerType.knockdown_block_impact = 0x00000074
,
VoK.Sdk.Ddo.Enums.AnimationLayerType.stun_out = 0x00000078
,
VoK.Sdk.Ddo.Enums.AnimationLayerType.stun_idle = 0x00000079
,
VoK.Sdk.Ddo.Enums.AnimationLayerType.stun_in = 0x0000007A
,
VoK.Sdk.Ddo.Enums.AnimationLayerType.sleep_out = 0x00000082
,
VoK.Sdk.Ddo.Enums.AnimationLayerType.sleep_idle = 0x00000083
,
VoK.Sdk.Ddo.Enums.AnimationLayerType.sleep_in = 0x00000084
,
VoK.Sdk.Ddo.Enums.AnimationLayerType.paralyze_out = 0x0000008C
,
VoK.Sdk.Ddo.Enums.AnimationLayerType.paralyze_idle = 0x0000008D
,
VoK.Sdk.Ddo.Enums.AnimationLayerType.paralyze_in = 0x0000008E
,
VoK.Sdk.Ddo.Enums.AnimationLayerType.death = 0x000000BE
,
VoK.Sdk.Ddo.Enums.AnimationLayerType.chargen = 0x000000C8
} |