VoK.Sdk
Doxygen generated documentation for the Dungeon Helper SDK

◆ OnDialogAction

IAsyncEvent<byte?> VoK.Sdk.Ddo.IDdoEventProvider.OnDialogAction
get

fires when an NPC interaction takes place. IE, making a dialog option with an NPC. When an option is selected, the value will have the selection index (0-9). When "Close Window" is selected or the player just walk away from them, the value will be null.