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    VoK.Sdk
    
   Doxygen generated documentation for the Dungeon Helper SDK 
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a single hotbar slot for a character More...
Properties | |
| uint | ShortcutType [get] | 
| maps to the Marker enumeration, but not bound. 0 means the shortcut is empty, and only the Bar/Slot values are significant.  More... | |
| ulong | ItemIid [get] | 
| 64-bit item id of the shortcut, if applicable. valid when ShortcutType == Marker.Item  More... | |
| uint | ReferenceDid [get] | 
| reference did of the shortcut, if applicable. 0x70 IDs. Valid when ShortcutType is non-zero and not Marker.Item or Marker.WeaponSet. usually. Experiment as you see fit.  More... | |
| uint | WeaponSet [get] | 
| 0-based weaponset index. valid when ShortcutType == Marker.WeaponSet  More... | |
| uint | Bar [get] | 
| 0-based bar number. ingame appears as this + 1  More... | |
| uint | Slot [get] | 
| 0-based slot on the hotbar. ingame appears as this + 1  More... | |
a single hotbar slot for a character