VoK.Sdk
Doxygen generated documentation for the Dungeon Helper SDK
VfxDamageType.Generated.cs File Reference

Enumerations

VfxDamageType
enum  VfxDamageType : uint {
  VfxDamageType.Invalid = 0x00000000 ,
  VfxDamageType.Electric = 0x00000010 ,
  VfxDamageType.Physical = 0x00000011 ,
  VfxDamageType.Fire = 0x00000012 ,
  VfxDamageType.Shadow = 0x00000013 ,
  VfxDamageType.Cold = 0x00000014 ,
  VfxDamageType.Force = 0x00000015 ,
  VfxDamageType.Acid = 0x00000016 ,
  VfxDamageType.Poison = 0x00000017 ,
  VfxDamageType.Artillery = 0x00000018 ,
  VfxDamageType.Water = 0x00000019 ,
  VfxDamageType.Shadow_Lowparticle = 0x0000001A ,
  VfxDamageType.Greenflame_lowparticle = 0x0000001B ,
  VfxDamageType.Chaos = 0x0000001C ,
  VfxDamageType.Hydra = 0x0000001D
}