VoK.Sdk
Doxygen generated documentation for the Dungeon Helper SDK
IStoryQuestRecord Interface Reference

All the data about a quest being updated in the Adventure log used to track Favor More...

Properties

uint QuestDid [get]
 0x70 Did of the quest. Much of the data in this message is also available here More...
 
uint QuestType [get]
 0x01 = quest 0x0E = adventure/wilderness Slayer 0x16 = Explorer 0x26 = Rares More...
 
uint QuestLevel [get]
 Level of the quest (heroic, if it exists) More...
 
string QuestName [get]
 Name of the quest (usually matches the "AdventureName" property, though not always More...
 
string AdventureName [get]
 Name of the quest (in the Adventures list) More...
 
string CurrentStatus [get]
 Status value in the Adventures list More...
 
string BestowedBy [get]
 Name of the NPC granting the quest More...
 
string Location [get]
 Name of the zone (typically) of the quest entrance. More...
 
string TakesPlaceIn [get]
 Name of the zone of the quest itself. More...
 
string Details [get]
 Usually a copy of the Location, but a distinctly separate value. I don't make this stuff up, just expose what gets sent. More...
 
uint? QuestJournalDid [get]
 0x70 Did of the quest journal entry More...
 
uint? GroupSize [get]
 The recommended group size for the quest - see GroupSizeType for details. Untyped to avoid conflicts if the enumeration has new values not understood by the SDK. More...
 
int? QuestStatus [get]
 Current quest status raw value - see QuestStatus for more details. Untyped to avoid conflicts if the enumeration has new values not understood by the SDK. More...
 
uint? PatronDid [get]
 0x70 Did of the patron to which the favor applies More...
 
int? CurrentFavor [get]
 How much favor is currently awarded for this quest More...
 
uint? HighestDifficultyCompleted [get]
 Highest difficulty completed. See DifficultyType for details. Untyped to avoid conflicts if the enumeration has new values not understood by the SDK. More...
 
uint? ObjectiveProgress [get]
 Usually related to a slayer or explorer quest as the current progress towards the reward More...
 
uint? ObjectiveGoal [get]
 Usually related to a slayer or explorer quest as total needed for the reward More...
 

Detailed Description

All the data about a quest being updated in the Adventure log used to track Favor


The documentation for this interface was generated from the following file: