VoK.Sdk
Doxygen generated documentation for the Dungeon Helper SDK
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An object from client_gamelogic with IDs in the range of 0x06000000 - 0x06FFFFFF, corresponding to Scriptlet here: Ddo.ObjectType.RenderMesh This object is consistent between DDO and LOTRO. More...
Public Member Functions | |
RenderMesh (BinaryReader reader) | |
Static Public Member Functions | |
static RenderMesh | Load (IDatFile clientGameLogic, uint id) |
Properties | |
uint | Id [get] |
uint | MeshTypeId [get] |
List< uint > | MaterialDids [get] |
uint | VertexArrayCount [get] |
List< VertexSet > | VertexArray [get] |
uint | IndexCount [get] |
List< List< Triangle > > | Indices [get] |
uint | FragmentCount [get] |
List< RenderMeshFragment > | Fragments [get] |
An object from client_gamelogic with IDs in the range of 0x06000000 - 0x06FFFFFF, corresponding to Scriptlet here: Ddo.ObjectType.RenderMesh This object is consistent between DDO and LOTRO.