VoK.Sdk
Doxygen generated documentation for the Dungeon Helper SDK
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An object from client_gamelogic with IDs in the range of 0x66000000 - 0x66FFFFFF, corresponding to PhysicsMesh here: Ddo.ObjectType.PhysicsMesh This object is consistent between DDO and LOTRO. Usage: new PhysicsMesh(...) - will add a static method loader in the future. More...
Public Member Functions | |
PhysicsMesh (uint? id, BinaryReader reader, bool moppByte=false) | |
Properties | |
uint? | Id [get, set] |
List< Vector3 > | Vertices [get] |
List< Triangle > | Triangles [get] |
MoppData | Mopp [get] |
An object from client_gamelogic with IDs in the range of 0x66000000 - 0x66FFFFFF, corresponding to PhysicsMesh here: Ddo.ObjectType.PhysicsMesh This object is consistent between DDO and LOTRO. Usage: new PhysicsMesh(...) - will add a static method loader in the future.