VoK.Sdk
Doxygen generated documentation for the Dungeon Helper SDK
EntityDesc Class Reference

An object from client_gamelogic with IDs in the range of 0x47000000 - 0x47FFFFFF. these are typically physical model type stuff. Should be serialized with Newtonsoft for output purposes. Usage: EntityDesc.Load(...) More...

Static Public Member Functions

static EntityDesc Load (IDatFile clientGameLogic, uint id, IPropertyMaster propertyMaster)
 Loads an EntityDesc from the provided client_gamelogic dat file. Does not cache. More...
 

Properties

string Name [get]
 
uint Flags [get]
 
uint? DataId [get]
 
EntityTypeEntityType [get]
 
ulong? EntityId [get]
 
uint? VisualDescId [get]
 
Vector3? Offset [get]
 
Quaternion? Rotation [get]
 
Vector3? Scale [get]
 
IPropertyCollection Properties = null [get]
 
uint Version [get]
 
List< uint > PropertyDids = new List<uint>() [get]
 

Detailed Description

An object from client_gamelogic with IDs in the range of 0x47000000 - 0x47FFFFFF. these are typically physical model type stuff. Should be serialized with Newtonsoft for output purposes. Usage: EntityDesc.Load(...)


The documentation for this class was generated from the following file: