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VoK.Sdk
Doxygen generated documentation for the Dungeon Helper SDK
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MeshTypeID | |
| enum | MeshTypeID : uint { MeshTypeID.Head = 0x10000001 , MeshTypeID.UpperBody = 0x10000002 , MeshTypeID.LowerBody = 0x10000003 , MeshTypeID.Feet = 0x10000004 , MeshTypeID.Hands = 0x10000005 , MeshTypeID.Tail = 0x10000006 , MeshTypeID.Cape = 0x10000007 , MeshTypeID.Totem = 0x10000008 , MeshTypeID.Crest = 0x10000009 , MeshTypeID.Beard = 0x1000000A , MeshTypeID.Helmet = 0x1000000B , MeshTypeID.Gear = 0x1000000C , MeshTypeID.HeadSpecial = 0x1000000F , MeshTypeID.GearSecondary = 0x10000010 , MeshTypeID.HeadSpecial2 = 0x10000012 , MeshTypeID.Cloak = 0x10000013 , MeshTypeID.Saddle = 0x10000015 , MeshTypeID.Caparison = 0x10000016 } |
Exported from client_gamelogic.dat: 0x2300002E