| enum | ContainerSlot : uint {
ContainerSlot.Cosmetic_Weapon1 = 0x00000001
,
ContainerSlot.Head = 0x00000002
,
ContainerSlot.Eyes = 0x00000003
,
ContainerSlot.Armor = 0x00000004
,
ContainerSlot.Cloak = 0x00000005
,
ContainerSlot.Finger1 = 0x00000006
,
ContainerSlot.Finger2 = 0x00000007
,
ContainerSlot.Wrists = 0x00000008
,
ContainerSlot.Trinket = 0x00000009
,
ContainerSlot.Neck = 0x0000000A
,
ContainerSlot.Hands = 0x0000000B
,
ContainerSlot.Waist = 0x0000000C
,
ContainerSlot.Feet = 0x0000000D
,
ContainerSlot.Weapon1 = 0x0000000E
,
ContainerSlot.Weapon2 = 0x0000000F
,
ContainerSlot.Ammo = 0x00000010
,
ContainerSlot.Quiver = 0x00000011
,
ContainerSlot.Runearm = 0x00000012
,
ContainerSlot.PetUpgrade = 0x00000013
,
ContainerSlot.Cosmetic_Weapon2 = 0x00000014
,
ContainerSlot.ShopAstralShards = 0x00000015
,
ContainerSlot.Cosmetic_Armor = 0x00000016
,
ContainerSlot.Cosmetic_Helmet = 0x00000017
,
ContainerSlot.PetEquipment = 0x00000018
,
ContainerSlot.Cosmetic_Cloak = 0x00000019
,
ContainerSlot.Reward = 0x0000001A
,
ContainerSlot.Container = 0x0000001B
,
ContainerSlot.Shop = 0x0000001C
,
ContainerSlot.Overflow = 0x0000001D
,
ContainerSlot.Bank = 0x0000001E
,
ContainerSlot.Equipment = 0x0000001F
,
ContainerSlot.Backpack = 0x00000020
} |