VoK.Sdk
Doxygen generated documentation for the Dungeon Helper SDK

CombatStyle

enum  CombatStyle : uint {
  CombatStyle.Undef = 0x00000000 ,
  CombatStyle._1hand = 0x00000001 ,
  CombatStyle.TwoHandedSword = 0x00000002 ,
  CombatStyle.Axe = 0x00000003 ,
  CombatStyle.Bow = 0x00000004 ,
  CombatStyle.Crossbow = 0x00000005 ,
  CombatStyle.Dual = 0x00000006 ,
  CombatStyle.Knife = 0x00000007 ,
  CombatStyle.Magic = 0x00000008 ,
  CombatStyle.Staff = 0x00000009 ,
  CombatStyle.Shield = 0x0000000A ,
  CombatStyle.Thrown = 0x0000000B ,
  CombatStyle.Unarmed = 0x0000000C ,
  CombatStyle.Unarmed_Shield = 0x0000000D ,
  CombatStyle.Thrown_Shield = 0x0000000E ,
  CombatStyle.RepeatingCrossbow = 0x0000000F ,
  CombatStyle.Wolf_Form = 0x00000010 ,
  CombatStyle.Bear_Form = 0x00000011 ,
  CombatStyle.Chain = 0x00000012 ,
  CombatStyle.Polearm = 0x00000013 ,
  CombatStyle.PunchWeapon = 0x00000014 ,
  CombatStyle.EldritchBlast = 0x00000015 ,
  CombatStyle.NPCRunearm = 0x00000016 ,
  CombatStyle.DualCrossbow = 0x00000017 ,
  CombatStyle.Claw = 0x00000018
}
 

Detailed Description

Exported from client_gamelogic.dat: 0x2300013F