VoK.Sdk
Doxygen generated documentation for the Dungeon Helper SDK

AIHint

enum  AIHint : uint {
  AIHint.Undef = 0x00000000 ,
  AIHint.Asleep = 0x00000001 ,
  AIHint.Helpless = 0x00000002 ,
  AIHint.Caster = 0x00000003 ,
  AIHint.Afraid = 0x00000004 ,
  AIHint.Melee = 0x00000005 ,
  AIHint.Blinded = 0x00000006 ,
  AIHint.Ranged = 0x00000007 ,
  AIHint.Protected = 0x00000008 ,
  AIHint.InMeleeRange = 0x00000009 ,
  AIHint.Protector = 0x0000000A ,
  AIHint.Rooted = 0x0000000B ,
  AIHint.LowHP = 0x0000000C ,
  AIHint.Stage1 = 0x0000000D ,
  AIHint.KnockedDown = 0x0000000E ,
  AIHint.MediumHP = 0x0000000F ,
  AIHint.Stage2 = 0x00000010 ,
  AIHint.Stage3 = 0x00000011 ,
  AIHint.Stage4 = 0x00000012 ,
  AIHint.Stage5 = 0x00000013 ,
  AIHint.Stage6 = 0x00000014 ,
  AIHint.Stage7 = 0x00000015 ,
  AIHint.HighHP = 0x00000016 ,
  AIHint.Stage8 = 0x00000017 ,
  AIHint.Incapacitated = 0x00000018 ,
  AIHint.Alive = 0x00000019 ,
  AIHint.Dead = 0x0000001A ,
  AIHint.LowSP = 0x0000001B ,
  AIHint.MediumSP = 0x0000001C ,
  AIHint.HighSP = 0x0000001D ,
  AIHint.Undead = 0x0000001E ,
  AIHint.Construct = 0x00000020 ,
  AIHint.Invulnerable = 0x00000021 ,
  AIHint.IAmUnarmed = 0x00000025 ,
  AIHint.IHaveMeleeWeaponEquipped = 0x00000026 ,
  AIHint.IHaveRangedWeaponEquipped = 0x00000027 ,
  AIHint.InPerceptionRange = 0x0000002E ,
  AIHint.NoSP = 0x0000002F ,
  AIHint.Cursed = 0x00000030 ,
  AIHint.Nauseated = 0x00000031 ,
  AIHint.Poisoned = 0x00000032 ,
  AIHint.Petrified = 0x00000033 ,
  AIHint.Diseased = 0x00000034 ,
  AIHint.Exhausted = 0x00000035 ,
  AIHint.Fatigued = 0x00000036 ,
  AIHint.HasNegativeLevels = 0x00000037 ,
  AIHint.Any = 0x00000038 ,
  AIHint.All = 0x00000039 ,
  AIHint.Paralyzed = 0x0000003A ,
  AIHint.FullHP = 0x0000003B ,
  AIHint.StandingGround = 0x0000003C
}
 

Detailed Description

Exported from client_gamelogic.dat: 0x2300021E